Star Wars: Rogue Squadron
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Star Wars: Rogue Squadron is a game that was released for the Nintendo 64 and PC. The story shows the missions that took place during the formation of Rogue Squadron led by Luke Skywalker between A New Hope and The Empire Strikes Back, with the exception of the final level. Rogue Squadron is the first game in this three game series.
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[edit] Gameplay
Players assume the role of Luke Skywalker for the majority of the game whilst piloting over 10 playable vehicles. Throughout the game, the X-Wing is initially playable though other craft can be unlocked during the course of the game. Taking place in the skies, characters fly on an axis identical to that of the Vs. series. Each craft is equipped with a set number of laser cannons and secondary weapon. Depending on the ship, the fire rate of the vehicle varies from rapid fire to slow-rate. The fire rate itself can also be modified for more power by firing more than one shot at a time, but this decreases the fire rate at the same time. The craft's health is represented by a Shield Meter, displayed at the left top corner of the screen. Depending on how much damage you take, it gradually tints from green to flashing red. If any more damage is taken beyond this point, your vehicle will crash, resulting in the loss of a life. Fighters with an R2 unit can slowly repair the Shield Meter and minimize life loss. However, they too have a breaking point and if the Shield Meter reaches the flashing point, the R2 unit will be destroyed, making shield repair impossible. After completing a mission, a tally result for your performance will be displayed. If certain conditions are surpassed, you will be awarded with either a Bronze, Silver or Gold medal. Collecting a certain amount of medals will reward you with new missions and vehicles.
[edit] Characters
[edit] Rougue Personel
[edit] Other Rebels
[edit] Imperial
[edit] Vehicles
[edit] Player vehicles
[edit] X-wing
The most balanced craft in the game and initially playable from the start. Boasting four laser cannons, six proton torpedoes and an R2 unit, this is the best recommended craft for beginners.
[edit] Y-wing
The most heavily armored fighter in the fleet. The Y-Wing is used only in bombing missions and for good reason. They're armed with twin laser cannons, 20 powerful proton bombs and a special topside ion cannon which is used for disabling targets. The ion cannon is the only weapon that can be charged up. First usable on Assault on Kile II
[edit] A-wing
The third fastest fighter in the game. Whilst lightly armored, and thus, easier to destroy, it's much faster than most craft. It's armed with twin blaster cannons and 8 concussion missles. First usable in Search for the Nonnah
[edit] Millennium Falcon
The second fastest fighter in the game as well as the most armored one. This behemoth boasts dual laser turrets that can decimate enemies in all directions and has an internal R2 unit, thus, it can always repair shield damage even beyond the breaking point. The downside to this is its immense size, making it an easy target. (Unlockable)
[edit] V-wing airspeeder
Created for this game. It's slightly faster than the A-Wing.. Because of its status as a speeder, its shields are pretty weak but it makes up for its devastating double laser cannons and can hover along low altitude ground. By altering fire modes, it can utilize a Rapid Fire mode, though it needs to cool down before it can be used again. It also has special jet boosters that function as a Turbo ability. With six cluster missiles, this craft is well armed. First usable in Battle of Mon Calamari
[edit] N-1 Starfighter
A well-hidden unlocakble craft which was only unveiled upon the release of Star Wars Episode I: The Phantom Menace and can be used in any mission excluding the ones for Speeders. Despite being a relic of old times, it's easily the best fighter in the entire game. The vehicle boasts powerful twin rapid fire laser cannons and 6 proton torpedoes but boasts amazing speed, the shields of the X-Wing and an R2 unit (Unlockable)
[edit] TIE Interceptor
Kasan Moor's captured TIE Interceptor. Like most TIEs, it lacks shielding, so it can be shot out of the air pretty easily. However, it makes up for its rapid fire quadruple laser cannons, but no secondary weapon unfortunately. (Unlockable)
[edit] T-16 Skyhopper
A simple transport craft and the weakest in the game. It's armed only with a singular laser cannon used for exterminating womprats as well as an ion cannon. Only usable in Beggar's Canyon
[edit] T-47 airspeeder
A fairly agile craft. Despite having twin laser cannons, it only has one firing mode. With only little shielding, one must take advantage of its speed. The vehicle is also equipped with the classic harpoon and tow cables used to trip AT-ATs off their feet, automatically destroying them. First usable in Imperial Construction Yards
[edit] AT-ST
Nicknamed the chicken walker. It's the only ground bound vehicle in the game and requires the use of the control stick to move, effectively making it the slowest vehicle in the game, armed with only two laser cannons. Only playable on all missions except Battle Above Talorran with the use of a code in the PC version. The N64 version has a mission based around it
[edit] Buick Electra
A joke vehicle that replaces the V-Wing model, complete with faint vrooming sounds. Based on the real life Buick Electra series, this care has all the same abilities as the V-Wing. However, should the game be paused while using this craft, it will automatically crash. (Unlockable)
[edit] Nonplayer Vehicles
[edit] Starships
- CR90 Corellian Corvette
- Lambda-class T-4a shuttle
- Sentinel-class landing craft
- TIE Bomber
- TIE/D automated fighter
- TIE Fighter
