Star Wars: Battlefront II is a first-person shooter/third-person shooter (interchangeable) video game developed by Pandemic Studios and LucasArts, and released, in North America, on November 1,2005, for Microsoft Windows, Xbox, PlayStation Portable, and the PlayStation 2. It is the second game of the highly successful Star Wars: Battlefront Series. There are several differences between Battlefront II and the original Star Wars: Battlefront, such as playable Jedi characters, new unit classes, space battles, and story campaigns, as well as Episode III content.
Battlefront II expands upon the original game's single-player experience with mission-based objectives drawn from Star Wars Episodes I through VI. It is a story-based campaign which revolves around the 501st Legion as the unit evolves from the Old Republic Clone Troopers to Imperial Stormtroopers. The storyline spans more than 16 new locations, many from Star Wars: Episode III, including volcanic Mustafar and the space battle above Coruscant. Many maps that came from the original Battlefront were edited and improved, like the Naboo battlefield. Also included are battles from the original trilogy, such as fights aboard the Tantive IV, Princess Leia's blockade runner, shown immediately at the beginning of Star Wars Episode IV: A New Hope.
A second sequel, Star Wars: Battlefront III, is said to be in development for the Xbox 360 by the developer Free Radical