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List of KotOR equipment

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This is a complete list of all equipment/armor used in Star Wars: Knights of the Old Republic. For weapons, see here. For items, see here.

RobesEdit

  • Jedi Robe (Brown only)
    • Feats Required: Jedi Defense
    • Defense Bonus: 1
    • Max Dexterity Bonus: +8
  • Jedi Knight Robe (Red, Brown, or Blue)
    • Feats Required: Jedi Defense
    • Defense Bonus: 2
    • Max Dexterity Bonus: +8
  • Jedi Master Robe (Brown only)
    • Feats Required: Jedi Defense
    • Defense Bonus: 3
    • Max Dexterity Bonus: +8
  • Dark Jedi Robe
    • Feats Required: Jedi Defense
    • Defense Bonus: 1
    • Max Dexterity Bonus: +8
  • Dark Jedi Knight Robe (Black and Blue)
    • Feats Required: Jedi Defense
    • Defense Bonus: 2
    • Max Dexterity Bonus: +8
  • Dark Jedi Master Robe (Black, Gray, or Blue)
    • Feats Required: Jedi Defense
    • Defense Bonus: 3
    • Max Dexterity Bonus: +8
  • Quel-Droma Robes
    • Feats Required: Jedi Defense
    • Defense Bonus: 5
    • Max Dexterity Bonus: +8
    • Wisdom: +2
    • Restricted to: Light side
  • Star Forge Robes
    • Feats Required: Jedi Defense
    • Defense Bonus: 5
    • Max Dexterity Bonus: +8
    • Saves: All +2
    • Wisdom: +5
    • Restricted to: Light side
  • Darth Revan's Robes
    • Feats Required: Jedi Defense
    • Defense Bonus: 5
    • Max Dexterity Bonus: +8
    • Strength: +4
    • Regeneration: 1
    • Restricted to: Dark Side

Note: Robes display in game a Max Dexterity Bonus of +8, but actually act as if possessing an infinite Max Dexterity Bonus.

ArmorEdit

Note: Wookiees cannot wear armor

There were several proficiency levels of armor.

Light armorEdit

  • Baragwin Shadow Armor -Yavin DLC Only-
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 7
    • Max Dexterity Bonus: +4
    • Skills: Stealth +4
    • Special:Upgradeable, Armor
  • Baragawin Shadow Armor -Yavin DLC Only- (Fully Upgraded)
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 9
    • Max Dexterity Bonus: +4
    • Skills: Stealth +8
    • Special: [[Upgradable, Armor
  • Bonadan Alloy Heavy Suit
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 6
    • Max Dexterity Bonus: +4
  • Combat Suit
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 4
    • Max Dexterity Bonus: +5
  • Darth Bandon's Fiber Armor
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 5
    • Max Dexterity Bonus: +5
    • Damage Resistance: 25/- vs. Fire
  • Darth Bandon's Fiber Armor (Fully Upgraded)
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 7
    • Max Dexterity Bonus: +5
    • Damage Resistance: 25/- vs. Fire
    • Immunity: Mind-Affecting
  • Echani Fiber Armor
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 5
    • Max Dexterity Bonus: +5
  • Echani Fiber Armor (Fully Upgraded)
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 7
    • Max Dexterity Bonus: +5
    • Damage Resistance: Resist 20/- vs. Cold, 20/- vs. Fire
  • Echani Light Armor
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 5
    • Max Dexterity Bonus: +5
    • Damage Resistance: Resist 15/- vs. Fire
  • Genoharadan Mesh Armor
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 7
    • Max Dexterity Bonus: +5
    • Dexterity: +3
    • Skills: Stealth +4
  • Heavy Combat Suit
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 5
    • Max Dexterity Bonus: +4
  • Light Exoskeleton -Yavin DLC Only-
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 6
    • Max Dexterity: +5
    • Dexterity: +1
    • Strength: +1
  • Light Exoskeleton -Yavin DLC Only- (Fully Upgraded)
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 8
    • Max Dexterity Bonus: +5
    • Dexterity: +1
    • Strength: +2


  • Massassi Ceremonial Armor
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 5
    • Max Dexterity Bonus: +5
    • Immunity: Critical Hits
  • Reinforced Fiber Armor
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 7
    • Max Dexterity Bonus: +4
  • Republic Mod Armor
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 5
    • Max Dexterity Bonus: +4
  • Republic Mod Armor (Fully Upgraded)
    • Feats Required: Armor Proficiency - Light
    • Upgradable, Armor
    • Defense Bonus: 6
    • Max Dexterity Bonus: +4
    • Immunity: Mind-Affecting
  • Zabrak Battle Armor
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 6
    • Max Dexterity Bonus: +4
    • Damage Resistance: 20/- vs. Cold
  • Zabrak Combat Suit
    • Feats Required: Armor Proficiency - Light
    • Defense Bonus: 5
    • Max Dexterity Bonus: +5

Medium armorEdit

  • Bronzium Light Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 8
    • Max Dexterity Bonus: +2
  • Cinnagar War Suit
    • Feats Required: Armor Proficiency - Medium
    • Defense Bonus: 7
    • Max Dexterity Bonus: +3
    • Damage Resistance: Resis 15/- vs. Sonic
  • Davik's War Suit
    • Feats Required- Armor Proficiency - Medium
    • Upgradable, Armor
    • Defense Bonus: 8
    • Max Dexterity Bonus: +3
    • Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire
  • Echani Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 7
    • Max Dexterity Bonus: +3
  • Environmental Bastion Armor -Yavin DLC Only-
    • Feats Required- Armor Proficiency - Medium
    • Upgradable, Armor
    • Defense Bonus: 7
    • Max Dexterity Bonus: +3
    • Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic
  • Environmental Bastion Armor -Yavin DLC Only- (Fully Upgraded)
    • Feats Required- Armor Proficiency - Medium
    • Upgradable, Armor-
    • Defense Bonus: 9
    • Max Dexterity Bonus: +3
    • Damage Immunity: 100% vs. Cold, 100% vs. Fire, 100% vs. Sonic
    • Immunity: Mind-Affecting, Poison
  • Exar Kun's Light Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 9
    • Max Dexterity Bonus: +3
  • Heavy Exoskeleton -Yavin DLC Only-
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 9
    • Max Dexterity Bonus: +2
    • Constitution: +1
    • Strength: +2
  • Heavy Exoskeleton -Yavin DLC Only- (Fully Upgradable)
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 13
    • Max Dexterity Bonus: +2
    • Constitution: +3
    • Strength: +3
  • Jamoh Hogra's Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 11
    • Max Dexterity Bonus: +2
    • Immunity: Critical Hits
  • Krath Heavy Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 9
    • Max Dexterity Bonus: +2
  • Krath Holy Battle Suit
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 9
    • Max Dexterity Bonus: +2
    • Damage Resistance: Resist 15/- vs. vs. Cold, Resist 15/- vs. Fire, 15/- vs. Sonic
  • Light Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 7
    • Max Dexterity Bonus: +2
  • Military Suit
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 6
    • Max Dexterity Bonus: +3
  • Powered Light Battle Armor
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 8
    • Max Dexterity Bonus: +2
    • Strength: +1
    • Damage Resistance: Resist 25/- vs. Sonic
  • Verpine Fiber Mesh
    • Feats Required- Armor Proficiency - Medium
    • Defense Bonus: 8
    • Max Dexterity Bonus: +3

Heavy armorEdit

  • Battle Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 8
    • Max Dexterity Bonus: +1
  • Calo Nord's Battle Armor
    • Feats Required: Armor Proficiency - Heavy
    • Upgradable, Armor
    • Defense Bonus: 9
    • Max Dexterity Bonus: +1
    • Damage Resistance: Resist 10/- vs. Cold, Resist 10/- vs. Fire, 10/- vs. Sonic
  • Calo Nord's Battle Armor (Fully Upgraded)
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 12
    • Max Dexterity Bonus: +1
    • Damage Resistance: 10/- vs. Cold, 10/- vs. Fire, 10/- vs. Sonic
    • Immunity: Critical Hits, Mind-Affecting
  • Cassus Fett's Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 10
    • Max Dexterity Bonus: +0
    • Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic
  • Cassus Fett's Armor (Fully Upgraded)
  • Feats Required: Armor Proficiency - Heavy
  • Defense Bonus: 14
  • Max Dexterity Bonus: +0
  • Damage Resist: Resist 10/- vs. Cold, Resist 10/- vs. Fire, Resist 10/- vs. Sonic
  • +1 Strength
  • Durasteel Heavy Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 10
    • Max Dexterity Bonus: +0
  • Jurgan Kalta's Power Suit
    • Feats Required: Armor Proficiency - Heavy
    • Upgradable, Armor
    • Defense Bonus: 10
    • Max Dexterity Bonus: +0
  • Heavy Battle Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 9
    • Max Dexterity Bonus: +1
  • Mandalorian Assault Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 13
    • Max Dexterity Bonus: +0
    • Damage Resistance: Resist 25/- vs. Cold, Resist 25/- vs. Fire


  • Mandalorian Battle Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 11
    • Max Dexterity: +0
  • Mandalorian Heavy Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 11
    • Max Dexterity Bonus: +0


  • Powered Battle Armor
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 9
    • Max Dexterity Bonus: +1
    • Strength: +1
  • Verpine Zal Alloy Mesh
    • Feats Required: Armor Proficiency - Heavy
    • Defense Bonus: 12
    • Max Dexterity Bonus: +1

Unrestricted armorEdit

  • Sand People Clothing
  • Clothing

HeadgearEdit

Note: Wookiees cannot use headgear

  • Advanced Agent Interface -Yavin DLC Only-
    • Skills: Awareness +7, Computer Use +7, Demolitions +7, Repair +7, Security +7
  • Advanced Aural Amplifier
    • Skills: Awareness +4
  • Advanced Bio-Stabilizer Mask
    • Saves: All +2
    • Immunity: Mind-Affecting
  • Aural Amplifier
    • Skills: Awareness +2
  • Bothan Perception Visor
    • Skills: Awareness +3, Demolitions +2, Security +2
  • Bothan Sensory Visor
    • Skills: Awareness +4, Demolitions +3, Security +3
    • Immunity: Critical Hits
  • Breath Mask
    • Immunity: Poison
  • Circlet of Saresh
    • Restricted to: Light Side
    • Wisdom: +5
  • Combat Sensors
    • Dexterity: +2
    • Bonus Feat(s): Weapon Focus: Blaster Pistol, Weapon Focus: Blaster Rifle
  • Davik's Visor
    • Bonus Feat(s): Improved Power Blast
  • Demolitions Sensor
    • Skills: Awareness +8, Demolitions +4
  • Genoharadan Visor
    • Saves: Reflex +3
    • Skills: Awareness +4, Demolitions +2
  • Heavy Targeting Optics
    • Bonus Feat(s): Weapon Focus: Blaster Rifle, Weapon Focus: Heavy Weapons, Weapon Specialization: Blaster Rifle, Weapon Specialization: Heavy Weapons
  • Interface Band
    • Skills: Computer Use +2, Demolitions +2, Security +2
    • Damage Resistance: Resist 5/- vs. Sonic
  • Interface Visor
    • Skills: Computer Use +4, Demolitions +4, Security +4
    • Damage Resistance: Resist 5/- vs. Sonic
  • Light-Scan Visor
    • Skills: Awareness +4
  • Motion Detection Goggles
    • Skills: Awareness +2, Demolitions +1, Security +1
  • Neural Band
    • Saves: Will +2
  • Sith Mask
    • Feats Required: Armor Proficiency - Heavy
    • Bonus Feat(s): Weapon Focus: Lightsaber
    • Regenerate Force Points: 1
    • Immunity: Mind Affecting
  • Sonic Nullifiers
    • Damage Resistance: Resist 10/- vs. Sonic
  • Tulak Hord's Mask
    • Restricted to: Dark Side
    • Skills: Stealth +2
    • Damage Resistance: Resist 10/- vs. Fire
  • Vacuum Mask
    • Feats Required: Armor Proficiency - Medium
    • Immunity: Mind Affecting, Poison
  • Verpine Headband
    • Saves: Will +3
    • Skills: Awareness +2
  • Verpine Occular Enhancer
    • Dexterity: +1
    • Damage Resistance: Resist 5/- vs. Sonic

BeltsEdit

  • Adrenaline Amplifier
    • Saves: Reflex +2
  • Adrenaline Stimulator
    • Saves: All +4
    • Dexterity: +2
  • Advanced Adrenaline Amplifier
    • Saves: Reflex +3
  • Advanced Stealth Unit
    • Stealth: +4
  • Aratech Cardio-Regulator -Yavin DLC Only-
    • Saves: Fortitude +1
    • Constitution: +3
    • Strength: +1
  • Aratech Echo Belt -Yavin DLC Only-
    • Dexterity: +4
    • Stealth: +10
  • Aratech SD Belt -Yavin DLC Only-
    • Skills: Stealth +2
    • Damage Immunity: 25% vs. Sonic
  • Baragawin Stealth Unit -Yavin DLC Only-
    • Dexterity: +3
    • Skills: Awareness +4, Stealth +10
  • Brejik's Belt
    • Dexterity: +1
    • Damage Resistance: 5/- vs. Bludgeoning
  • Calrissian's Utility Belt -Yavin DLC Only-
    • Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3
  • Cardio-Regulator
    • Saves: Fortitude +2
  • CNS Strength Amplifier
    • Saves: All +2
    • Strength: +2
  • Czerka Utility Belt -Yavin DLC Only-
    • Skills: Demolitions +2, Repair +2, Security +2, Treat Injury +3
  • Defel Mimicker -Yavin DLC Only-
    • Dexterity: +3
    • Skills: Stealth +8
  • Electrical Capacitance Shield
    • Damage Immunity: 75% vs. Electrical
  • Eriadu Stealth Unit
    • Dexterity: +2
    • Skills: Stealth +6
  • Exchange Shadow Caster -Yavin DLC Only-
    • Dexterity: +1
    • Skills: Awareness +2, Stealth +4
  • Exchange Utility Belt -Yavin DLC Only-
    • Dexterity: +1
    • Strength: +1
    • Skills: Computer Use +3, Demolitions +3, Repair +3, Security +3
  • Frozian Scout Belt -Yavin DLC Only-
    • Restricted class: Scout
    • Defense Bonus: 1
    • Dexterity: +3
    • Skills: Stealth +3
  • Genoharadan Stealth Unit
    • Skills: Stealth +8
  • GNS Strength Amplifier
    • Strength: +4
  • Hyper Adrenaline Amplifier
    • Saves: Reflex +3
    • Dexterity: +1
  • Immorality Belt -Yavin DLC Only-
    • Attack Modifier: -2
    • Resist 10/- vs. Bludgeoning
    • Resist 10/- vs. Energy
    • Resist 10/- vs. Piercing
    • Resist 10/- vs. Slashing
    • Constitution: +1
  • Immunity Belt
    • Attack Modifier: -1
    • Resist 5/- vs. Bludgeoning
    • Resist 5/- vs. Energy
    • Resist 5/- vs. Piercing
    • Resist 5/- vs. Slashing
    • Constitution: +1
  • Inertial Inhibitor
    • Defense Bonus: 1
    • Dexterity: +1
  • Jal Shey Belt
    • Wisdom: +1
    • Force Resist: +14
  • Jal Shey Mentor Belt
    • Wisdom: +2
    • Force Resist: +20
  • Multishield Generator
    • Damage Immunity: 50% vs. Electrical, 50% vs. Fire, 15% vs. Ion
  • Nerve Amplifier Belt
    • Immunity: Mind-Affecting
  • Power Belt
    • Strength: +1
  • Qel-Droma Belt
    • Charisma: +2
    • Wisdom: +1
    • Damage Immunity: 20% vs. Dark Side, 20% vs. Light Side
  • Saftey Harness
    • Skills: Demolitions +1
  • Sound Stealth Dampening Unit
    • Skills: Stealth +2
  • Stealth Field Generator
    • Enables Stealth
  • Strength Amplifier
    • Strength: +1
  • Systech Cardio-Regulator
    • Saves: Fortitude +1
    • Constitution: +1
  • Tech Specialist Belt
    • Dexterity: +2
    • Strength: +1
    • Skills: Awareness +2, Computer Use +4, Demolitions +4, Repair +5, Security +4, Treat Injury +3
  • Thermal Shield Generator
    • Damage Immunity: 100% vs. Fire
  • Verpine Cardio-Regulator
    • Saves: Fortitude +3

Energy shields/Arm bandsEdit

  • Arkinian Energy Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Sonic, Cold, Heat, Electrical 40 points total
  • Brejik's Arm Band
    • Damage Resistance: Resist 5/- vs. Slashing
  • Echani Dueling Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Electrical 60 points total
  • Echani Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Sonic, Electrical 50 points total
  • Energy Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Electrical 20 points
  • Mandalorian Melee Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Bludgeoning, Piercing, Slashing 20 points total
  • Mandalorian Power Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Bludgeoning, Piercing, Slashing, Electrical 30 points total
  • Sith Energy Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Sonic, Electrical 30 points total
  • Verpine Prototype Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Sonic, Cold, Heat, Electrical 70 points total
  • Yusanis' Dueling Shield
    • Uses: 5/5
    • Duration: 200 seconds, or max damage taken
    • Deflection: Energy, Electrical 100 points total

GlovesEdit

  • Brejik's Gloves
    • +1 Dexterity
  • Karakan Gauntlets
    • +1 Dexterity
    • +3 to all saves (Fortitude, Reflex, Will)
  • Marka Ragnos' Gauntlets
    • Dark Side Only
    • Weapon Focus (Lightsabers)
    • Weapon Specialization (Lightsabers)
  • Advanced Stabilizer Gloves
    • +3 Dexterity
    • +5 Blaster Bolt Deflection
  • Strength Gauntlets
    • +1 Strength
  • Eriadu Strength Amplifier
    • +2 Strength
  • Sith Power Gauntlets
    • +3 Strength
  • Genoharadan Gloves
    • +4 Strength
  • Dominator Gauntlets
    • +5 Strength
  • Stabilizer Gauntlets
    • +2 Demolitions
  • Verpine Bond Gauntlets
    • +6 Demolitions

ImplantsEdit

There were several proficiency levels of implant use.

Level 1 implantsEdit

  • Cardio Package
    • +1 Dexterity
  • Memory Package
  • Response Package
    • +1 Constitution

Level 2 implantsEdit

  • Nerve Enhancement Implant
    • Immunity: Mind-Affecting
  • Retinal Combat Implant
    • Immunity: Critical Hits
    • Skills: Awareness +1

Level 3 implantsEdit

  • Advanced Bio-Stabilizer Implant
  • Advanced Combat Implant
  • Advanced Senory Implant
  • Bavakar Cardio Package
  • Bio-Antidote Package
  • Cardio Power System
  • Sith Regenerator

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