Corruption is the primary goal of the Zann Consortium. Corruption is achieved through use of a Defiler or conquering a planet. The default corruption for an uncorrupted planet that is conquered is racketeering.
Types of CorruptionEdit
Here is a brief overview of corruption types:
Racketerring requires only the Defiler to corrupt and several mercenary assault squads. A Racketeering operation results in additional daily income.
Bribery only requires the Defiler and enough credits to commit. The result is no enemy garrisonned units from a station, enemy ships, or ground facilities are spawned.
Corrupt Militia only requires the Defilier and credits. This operation allows indigenous populations fight for the Consortium. Also, if the enemy removes Corruption, the enemy is removed from the planet and all enemy facilites are destroyed.
Black Market operations require a Defiler and Credits, but also a Consortium Hero to purchase technology. This stolen technology greatly expands the firepower of Consortium units that apply.
This option only requires a Defiler and credits to open. Enslaved units are produced by the Consortium on any planet with a Consortium Palace.
Corruption not only gives the above mentioned bonuses, but also reveals more of the Galactic Map, allowing for expansion of Consortium space. Also, all Corruption options show the enemy's ground and space units, as well as facilites such as space stations and barracks.
SW FoC manual